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Worldworks games forum
Worldworks games forum













worldworks games forum

without ever leaving the room! World Works Games proudly presents Exteriorworks: Hinterland! P.S.Ever been told to "Take it outside"? Well now you can. Cant wait for 2007 😉Īs always we thank you for your support and enthusiasm! The rest of 06 promises to be a truly exciting period for WWG.

worldworks games forum

I hope you enjoy the new WorldWorks site as much as we enjoyed creating it! Weve got some amazing projects in the works and we needed this new treatment in place to make it all happen. We had some unfortunate issues with 2Checkout code that we are still working hard to resolve.

  • And coming up in the near future well have fully integrated 2Checkout support.
  • These little side-bars offer helpful suggestions on which products we feel work best together.
  • Recommended & Strongly Recommended product listings on every page.
  • Everything has had a serious makeover to get you the information you want and need to make a more informed buying decision. Youll never be in the dark again on the Kitbash front! Everything broken down into one easy to swallow format with release commentary and newest product links.
  • Aubrey Ericksons very own Kitbash Homepage.
  • User Build Spotlight back on the main page! Highlighting the WorldWorks communities brightest building superstars!.
  • Sure we have more projects than that on the go but we wont bore you with that until they are closer to launch. Only the top 4 release candidates shown at one time. Spotlights and product highlights change on each and every visit! Click refresh or visit daily for new content.
  • New topbar navigation with incredible single click catalog! Everything is organized in one spot 🙂.
  • Give the new site a tour and youll see that we stripped everything down and made it a much more pleasant and focused experience. Missing Persons (The next amazing installment in our Dark Spiral Series): ShadowCore Prime (Bio-organic Spaceship Insanity!): Everyone else played defense and helped weed out as many problems as possible before launch.Ä«efore we get into all the exciting changes on our new website dont forget to check out our two latest blockbuster releases: Robby, the code master helped make all my crazy ideas come to life with a level of patience rivaling that of Yoda himself! Aubrey helped get a boat load of kitbash files reorganized and Peter kept my designs in check. The new WorldWorks website and storefront has gone GOLD!Ī BIG fat thankyou goes out to Robby, Aubrey, Peter and the rest of the crew for offering some amazing support and service along the way. Posted on October 6th, 2006 Rob No comments















    Worldworks games forum